Welcome to World of Warcraft: The Text Adventure.
You are standing at the end of a road before a small brick building.
Around you is a forest. A small stream flows out of the building and
down a gully. There is an elf with an exclamation point above her head
here.>Talk elf
"Alas," she says. "There is a great darkness upon the land. Fifty
years ago the Dwarf Lord Al’ham’bra came upon the Dragon Locket in the
Miremuck Caverns. He immediately recognized the …"> Click Accept
"Hey," the elf protests. "This is important expository. Azeroth is a rich and storied land, with a tapestry of interwoven …"
Joi Ito showed me a huge bird that his character was riding across fabled lands to some meet-up with members of his World of Warcraft krewe. He wondered if I might like to try the game. "Too much," I thought, and quietly demurred. MMPORGs have that sweet seductiveness of an illicit drug. They’re a mind space where the "real" world is allowed to disappear and a new reality is implanted. I am not known for my moderation. I could see getting down into one of these spaces and not emerging for a year or three. That wouldn’t be good for me.
Jess relays a similar concern. Coincidentally, Joi turned her on to the game too. (Well, it’s not so much coincidence as community… I know Jess through her interactions on the #joiito channel a few years back, which I think is how she’s connected to Joi). Here’s some of what she says….
My first impressions of it weren’t that great and I didn’t think I’d be playing after the free one-month trial was over.
…over the next couple months. I started playing more
hours and would stay up late the next morning trying to learn more
about the game. When I was browsing the internet I was looking at WoW
websites for more info on the storyline, races, items, and abilities I
encountered while playing. I even bought a six-button mouse so I could
easily right-click and move my character around better, and got more
memory so it wasn’t so choppy.That wasn’t enough though. I was
advancing in the game and getting to know other players, but real life
was changing too. To have more game time I starting cutting out other
things I liked to do. My television watching decreased to zero, I
stopped watching DVDs that were coming in the mail, updating my blog,
visiting websites that weren’t in my newsreader, or checking my email.
I was addicted to this game and was having fun.
I’ve heard that the production values on these games are first rate, that production expenses exceed those of the more expensive major motion pictures. But it’s a good investment. It’s like a legal license to sell crack.
Edward Castronova, in a Washington Post interview, says,
i know as a dad that my gaming time is not nearly as much as others’.
but
you have to understand how wide the distribution of individual
circumstancres is in this country. very wide. there’s millions of
people with jobs going nowhere, who are bright and sociable, but who
are trapped in social environments that are not so good. theyre
probably the prime candidates for this. and i dont really blame them.
society is letting them down.
Castronova’s concern that "gaming time" not cut into "dad time" begs the question. Is a "gaming dad" like any other "absent dad?" Does parenting permit compartmentalization of personality attributes? Would the kid who finds himself having to drag dad away from the wizards and elves in their scanties, be any more or less wounded having to drag dad out of the bar? It’s been observed that these online gaming communities are "the new golf." Call me a loner. I wasn’t that enamored of "the old golf."
{ 6 comments… read them below or add one }
“there’s millions of people with jobs going nowhere, who are bright and sociable, but who are trapped in social environments that are not so good. theyre probably the prime candidates for this. and i dont really blame them. society is letting them down.”
The passive “what can society do for me?” attitude, as opposed to the “what can I do for society?” has become endemic. Didn’t John Kennedy have something to say about that?
The other thing that jumped out at me in your post is the person complaining that a video game had cut into TV watching time. Is that like saying, now that I’m doing heroin, I really miss getting drunk?
In either case above, too much virtual, not enough real. It takes too much effort. I blame society.
I blame society too, Bruce. When I remember. Mostly I just sit here wiping my Cheetos stained fingers on the chair’s upholstery, shooting at the flying elephants, and oohing and ahhhing over the special effects.
I have a problem to face this weekend… the Sopranos return to HBO. That is likely to cut into my role playing games a lot.
Like most recreational pursuits, online games don’t deserve condemnation per se. But, as you point out, Castronova himself draws the picture of alienated lost souls immersing themselves in self destructive behavior because society let them down. I’m not dissing addicts here, but the parallels between WoW behavior and narcotic addiction are pretty straight-forward. What a lot of addicts have going for them is a clarity of vision, an understanding of just how fucked things really are.
Bruce,
I think you and many other people forget that gaming is mainly about having fun. I was trying to point out that playing WoW was cutting into other activities that I like to do for fun. When you’re addicted to WoW and it becomes unavailable you’ve already forgotten that there were other activities that make you happy. If the case is extreme then those activities don’t make you happy anymore.
People who say video games (or television, going to a basketball game, playing cards with friends, and going to a party) are a waste of time say so only because they don’t find those activities pleasureable.
excellent points. It’s just that I have a thing about TV, a hang-up. The reason why, other than wasting a lot of my youth in front of one, is explained in Jerry Mander’s great book Four Arguments for the Elimination of Television. You can find lots of good stuff on Jerry on the web. Here are some search results: http://www.google.com/search?hl=en&q=jerry+mander+television
There’s a provocative interview at
http://www.frictionmagazine.com/politik/wave_makers/mander.asp
I also recommend Kalle Lasn’s book Culture Jam and his magazine, Ad Busters.
As Frank points out, it’s pretty heartless to begrudge people their pleasures. Didn’t mean to do that. My earlier point was general and I apologize for the personal-seeming swipe.
Ad Busters comes out of Vancouver. Go, you (us) Canuckleheads !
Yeah, I met a guy who works at Adbusters the other day. Vancouver is a tiny big city.
I hear you, Frank, on the avoiding games like WoW. I, too, get sucked in, so I stay away. I’m obsessed enough by my meatspace hobbies.